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Non-web use for Apache/mod_perl: SMS app






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Table of Contents

Bas A.Schulte <bschulte (at) zeelandnet.nl> exclaimed:

  Preface
  
  This is a story about how about I've used a combination of perl,
  Apache and mod_perl to create a component-based service architecture
  that implements a platform for building SMS applications. By reusing
  capabilities offered by Apache/mod_perl I saved a lot of time
  developing the system. The strong OO features of perl that I used
  enabled me to build a very flexible system as well to cope with future
  requirements. We had the platform in place in about 6 weeks, starting
  with absolutely nothing: no hardware, no development environment, no
  technology choices made beforehand.
  
  Introduction
  
  The purpose of the system to be developed was to provide a server
  platform on top of which arbitrary SMS (Short Message Service)
  applications can be developed quickly. It should be built using a
  stable and scalable architecture with room for future enhancements
  such as integrated billing and reporting options.
  
  An SMS application can be characterized by subscribers sending
  text-based commands to the platform and have the platform dispatch to
  the right application instance. The application instance handles the
  command, executing whatever application-logic defined by that
  particular application, and usually generate one or more responses. It
  should also be possible that the platform initiates messages to
  subscribers as a result of a request sent by another subscriber as
  well as be able to generate messages based on timers
  
  There also was a requirement to have the framework publish
  application-specific data in XML to allow customers to display this
  data on other media channels such as a website.
  
  Connecting the platform to external entities for the transmission and
  reception of SMS messages such as SMSC's (SMS Centers distribute SMS
  messages to and from mobile subscribers) and SMS Gateways (smart
  front-end to one or more SMSC's unifying the method to reach
  subscribers from multiple telecom operators) should be flexible enough
  to be able to "plug-in" different protocols such as
  HTTP/SMTP/CIMD/SMPP as needed.
  
  Component architecture 
  
  Early on in the project I decided to go for a distributed component
  architecture. Individual components should be deployable on multiple
  physical machines. This offers the required scalability and the
  ability to define a convenient security scheme by running components
  on segments of a network with differing outside visibility
  requirements.
  
  As I started modelling this "world", I ended up with the following
  components:
  
  1. Application server
  
  Within this application server, multiple instances of multiple SMS
  application instances should be running. The actual application-logic
  is running within this component. This component provides two external
  services:
  
  - handleMessage(CommandRequest)
  
  This service takes an instance of a CommandRequest object and runs the
  command in the appropriate application instance.
  
  - handleTimer(Timer)
  
  This services handles expiry of a timer set by the application-logic
  of an SMS application.
  
  - getView
  
  This service allows a client to retrieve application-defined views in
  XML.
  
  
  2. Timer service
  
  A persistent service that maintains timers set by application
  instances within the game application server and invokes the
  handleTimer service of the game application services upon expiry of a
  timer.
  
  External service offered:
  
  - setTimer(Timer)
  
  
  3. Virtual SMS gateway (VSMSC)
  
  This component handles communication with the outside world (the
  external entities such as SMSC's and SMS gateways). This component is
  split up in 2 subcomponents, one that handles input from mobile
  subscribers and one that handles output to mobile subscribers. Each
  subcomponent provides one service:
  
  - handleMessage(Message)
  
  The input component receives requests from the outside world using
  pluggable subcomponents that handle protocol details, the output
  component transmits requests to the outside world using pluggable
  subcomponents that handle protocol details.
  
  
  4. XML Views service
  
  This component offers an HTTP interface to retrieve
  application-specific views in XML. It uses customer-specific XSLT
  stylesheets to transform the XML data. This component is largely based
  on Matt Sergeant's AxKit. AxKit allow the source of your "document" to
  be delivered by your own provider class by subclassing off of
  AxKit::Provider. My provider class talks to the application server's
  getView service while AxKit performs its miracles with all kinds of
  transformation options.
  
  
  
  Components Figure 1 System components
  
  
  Apache/mod_perl as a component container
  
  When thinking about how to implement all this I was tempted to look
  into doing it with some J2EE-thingy. However, there was this
  time-constraint as well as a constraint on available programmer-hands:
  I had one freelance programmer for 20 days and I had to arrange the
  whole physical part (get the hardware, a co-location site etc.). Then
  it struck me that this application server really looked like a vanilla
  regular mod_perl web application: receive request from user, process,
  send back reply. No html though, but Message objects that could be
  serialized/deserialized from text strings. There were of course some
  differences: the reply is not sent back inline (i.e. upon reception of
  a request via SMS, you can't "reply"; you have to create a new message
  and send that to the originator of the request) and there also was the
  timer service: I can't make Apache/mod_perl do work without having it
  received a user-initiated request.
  
  The good thing was I've been doing Apache/mod_perl for some years now
  so I knew beforehand I could create a schedule acceptable from the
  business point of view that was also feasible based on experience with
  the technology.
  
  So, for each component except the timer service, I defined separate
  Apache/mod_perl instances, one for the application server, one for the
  SMS output component, one for the SMS input component and one for the
  XML Views component.
  
  Each instance defines a URL for each service that the component
  running in the instance provides.
  
  Component communication 
  
  I took a shortcut here. I wanted to go for SOAP here as it seems a
  natural fit. It will allow me to move components to other languages
  (management and marketing still seems hung up on java) fairly easy. My
  personal experiences with SOAP on earlier projects weren't too good
  and I just couldn't fit playing with SOAP into my schedule. So I took
  my old friends LWP::UserAgent, HTTP::Request and Storable to handle
  this part (perl object instance -> Storable freeze -> HTTP post ->
  Storable thaw -> perl object instance).
  
  The good thing is that this actually is a minor part of the whole
  system and I know I can put SOAP in easily when the need arises.
  
  "Breaking the chain"
  
  I did make one mistake in the beginning: all service calls were
  synchronous. The initial HTTP request would not return until after the
  whole chain of execution was done. With possibly long running actions
  in the server component, this was not good. I had to find a way to
  execute the actual code *after* closing the connection to the
  client. Luckily, Apache/mod_perl came to the rescue. It allows you to
  set a callback that executes after the HTTP responses are sent back to
  the client and after it closes the TCP/IP connection.
  
  Result
  
  We had the platform in place in about 6 weeks, starting with
  absolutely nothing: no hardware, no development environment, no
  technology choices made beforehand. Based on former experience, the
  decision to go with a LAMP architecture (Linux, Apache, MySQL, Perl)
  running on fairly cheap intel boxen was made quickly. MySQL was, and
  is, not on my wishlist, but the whole battle of moving Oracle in would
  have been both a time as well as a money killer, either of which we
  didn't have a lot of at the time.
  
  Aside from having one production SMS application (a mobile SMS game),
  I've done a prototype SMS application on this platform to check if it
  really is easy to create new apps. It took me about 4 hours to
  implement a "SMS unix commandline" application: I can login to the
  application server using SMS, send Unix commands with my mobile phone
  and receive their output (make sure your command doesn't generate more
  than 160 characters though). The application also maintains state such
  as the working directory I'm in at any given time.
  
  Performance is 'good enough' with the platform running on 2 fairly
  cheap Intel boxen, it handles 40 to 60 incoming request per second. As
  I haven't spent one second on optimization yet (anyone know the
  command to create an index in MySQL?), that number is fine for me. I
  did put 1 gigabyte in each machine though as the Apache child
  processes eat up quite some memory.
  
  
  Future enhancements and considerations
  SOAP
  
  I really want SOAP. It just seems to make sense to do so: it was
  invented for doing stuff like this and I like the concept of WSDL. It
  allows you to define the interface in an XML file so clients "know"
  what type of parameters the service needs as well as the return
  parameter types.
  
  SOAP will also allow new components that are not perl. SOAP is
  available in a lot of languages and integration of the various SOAP
  implementations is getting better every day (see here ).
  
  
  Framework for service-based architecture
  
  I'd like to extract the code that handles the communication between
  the components in the current system and create a generic framework
  that allows one to easily create an Apache/mod_perl-based components
  container. The available services would be registered in httpd.conf
  and there shoud be a service-discovery mechanism. On the client side,
  I'm thinking about something that makes it easy to create client-side
  stubs. Stay tuned...
  
  
  Apache/mod_perl 2.0
  
  This looks very promising to create generic components containers. It
  is very easy to create non-HTTP based services with Apache 2.0 with
  mod_perl's 2.0 support for writing protocol modules in perl. Also, the
  various multi-process models (most notably threading) available in
  Apache 2.0 should result in better performance or at least more
  choices as far as the process model is concerned.
  
  
  Lamp
  
  I'm still a little unsure about LAMP. Can we move to relatively cheap
  hardware and a free OS when we were used to (very) expensive HP, Sun
  or IBM hardware and get away with it? Personal experience and what
  I've read from others seems to indicate we can. Experience will tell,
  and if it breaks, moving the platform to either of the above three
  should be a no-brainer. We live in interesting times.





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